The Path has a surprising depth of meaning and an ambiguity that is rarely seen in many titles as well as enough atmosphere to make the moon habitable.
Graeme Strachan, Square Go
The Path has a surprising depth of meaning and an ambiguity that is rarely seen in many titles as well as enough atmosphere to make the moon habitable.
Graeme Strachan, Square Go
The Path is hardly a videogame at all. It's more like some kind of futuristic adult toy.
Heather Chaplin, Filmmaker Magazine
The Path is hardly a videogame at all. It's more like some kind of futuristic adult toy.
Heather Chaplin, Filmmaker Magazine
Playing The Path is as rewarding as reading a literary novel.
Christopher Lim, The Business Times
Playing The Path is as rewarding as reading a literary novel.
Christopher Lim, The Business Times
The Path's ideas aren't built around gameplay; its gameplay is built around ideas.
Games TM
The Path's ideas aren't built around gameplay; its gameplay is built around ideas.
Games TM
If you don't play video games at all or if you think most of them are plain stupid, brutal, vulgar or meaningless - this one may be the first made for you.
Tetelo, Femina Ludens
If you don't play video games at all or if you think most of them are plain stupid, brutal, vulgar or meaningless - this one may be the first made for you.
Tetelo, Femina Ludens
The Path is so arty that it makes Braid look like 50 Cent: Blood on the Sand.
Kieron Gillen, Eurogamer
The Path is so arty that it makes Braid look like 50 Cent: Blood on the Sand.
Kieron Gillen, Eurogamer
When you bought FEAR or Doom, you didn't know it, but that disgust on your face was you screaming "WHY CAN'T YOU BE THE PATH?!?!?!!"
Ophilye, Couple Gaming
When you bought FEAR or Doom, you didn't know it, but that disgust on your face was you screaming "WHY CAN'T YOU BE THE PATH?!?!?!!"
Ophilye, Couple Gaming
The Path is an odd, but beautiful experience that gives me hope for what games can be.
Susan Arendt, The Escapist
The Path is an odd, but beautiful experience that gives me hope for what games can be.
Susan Arendt, The Escapist
The music is almost parasitic, causing your skin to crawl, creeping up your spine, and embedding itself in your brain.
Dan Liebman, Game Zone
The music is almost parasitic, causing your skin to crawl, creeping up your spine, and embedding itself in your brain.
Dan Liebman, Game Zone
Mysterious, brutal and beautiful, this game tells a childhood story so dark it truly delivers the original spirit of the fairy tales, in all its grisly glory.
Allen Cook, Gamers with Jobs
Mysterious, brutal and beautiful, this game tells a childhood story so dark it truly delivers the original spirit of the fairy tales, in all its grisly glory.
Allen Cook, Gamers with Jobs
The Path challenges the very core of what you think a video game can be and what themes they can tackle.
Iain McCafferty, Videogamer.com
The Path challenges the very core of what you think a video game can be and what themes they can tackle.
Iain McCafferty, Videogamer.com
I couldn't stop thinking about it and had dreams about it all night last night.
Kim, Mermaid in a Manhole
I couldn't stop thinking about it and had dreams about it all night last night.
Kim, Mermaid in a Manhole
There is no HUD. There is no map. But there are trees... lots and lots of trees.
Randy Yasenchak, Elder Geek
There is no HUD. There is no map. But there are trees... lots and lots of trees.
Randy Yasenchak, Elder Geek
The Path is a truly unique experience, and a great example of how video games can (if only rarely) do horror right.
Eric Keihl, Pittsburgh Video Game Examiner
The Path is a truly unique experience, and a great example of how video games can (if only rarely) do horror right.
Eric Keihl, Pittsburgh Video Game Examiner
A lot of games tackle the question of "can games be art?" The Path seems to be asking, "can art be a game?"
Shamus Young, Twenty Sided
A lot of games tackle the question of "can games be art?" The Path seems to be asking, "can art be a game?"
Shamus Young, Twenty Sided
What if "Little Red Riding Hood" was not simply a cautionary tale, but a metaphor for life instead?
Brad Cook, Apple.com
What if "Little Red Riding Hood" was not simply a cautionary tale, but a metaphor for life instead?
Brad Cook, Apple.com
The character models are all excellent and you'll get a real sense of the person from their apparel and the way they interact with the objects you find.
Josh Martin, netGameRadio
The character models are all excellent and you'll get a real sense of the person from their apparel and the way they interact with the objects you find.
Josh Martin, netGameRadio
This is a very good adventure game that is also much more than that.
Michael, VGBlogger
This is a very good adventure game that is also much more than that.
Michael, VGBlogger
The Path is much more like guiding an avatar through an abstract poem than a traditional story.
C.T. Hutt, Press Pause To Reflect
The Path is much more like guiding an avatar through an abstract poem than a traditional story.
C.T. Hutt, Press Pause To Reflect
You don't have to be a female gamer to appreciate The Path's take on literary symbolism, Gothic sensibility, and relaxing pace of play.
Rebecca Wigandt, Gamer's Intuition
You don't have to be a female gamer to appreciate The Path's take on literary symbolism, Gothic sensibility, and relaxing pace of play.
Rebecca Wigandt, Gamer's Intuition
What I experienced was nothing short of breathtaking: entire worlds of narratives and areas to explore unrestrained by contrived and cliched gaming tasks.
Adrian Clement, Rollaroll
What I experienced was nothing short of breathtaking: entire worlds of narratives and areas to explore unrestrained by contrived and cliched gaming tasks.
Adrian Clement, Rollaroll
The game made me think, it inspired me, made me want to paint, to write poetry and it made me revisit the insecurities of growing up.
Numbolt, Steam forums
The game made me think, it inspired me, made me want to paint, to write poetry and it made me revisit the insecurities of growing up.
Read The Path: Post-mortem what went right and what went wrong during development and after
he Path is a short horror game
inspired by older versions of Little Red Ridinghood, set in modern day. The Path offers an atmospheric experience of exploration, discovery and introspection through a unique form of gameplay, designed to immerse you deeply into its dark themes. Every interaction in the game expresses an aspect of the narrative. The six protagonists each have their own age and personality and allow the player to live through the tale in different ways. Most of the story, however, relies on your active imagination.
The Path is designed with accessibility in mind. There are no ticking clocks or monsters to defeat. No hard puzzles will ever halt your progress. Most activities in the game are entirely optional and voluntary. The player has all the freedom in the world to explore and experience. The Path is a Slow Game.
Six sisters live in an apartment in the city. One by one their mother sends them on an errand to their grandmother, who is sick and bedridden. The teenagers are instructed to go to grandmother's house deep in the forest and, by all means, to stay on the path! Wolves are hiding in the woods, just waiting for little girls to stray.
But young women are not exactly known for their obedience, are they? Will they be able to resist the temptations of the forest? Will they stay clear of danger? Can they prevent the ancient tale from being retold?
Developed by TALE OF TALES
Designed and directed by Auriea Harvey & Michaƫl Samyn
Minimum system requirements:
PC: Windows XP or Vista, 2 Ghz CPU, 2 GB RAM, 256 MB Radeon or Geforce videocard of at least x6xx type. Integrated videocards are not supported.
Mac: OS X 10.5.6 or later, 2 Ghz Intel Core 2 Duo CPU, 1 GB of RAM and a recent Radeon or Geforce video card of at least x6xx type with 256MB VRAM or better. Integrated videocards are not supported. Mac Pro, iMac or MacBook Pro recommended.