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<  Design concepts  ~  Thoughts on Game Design

Lyrak
Posted: Sun Sep 16, 2007 6:04 pm Reply with quote
Joined: 29 Jul 2007 Posts: 1139 Location: Some Ohio Cornfield
Wildbluesun wrote:
From the vast amount of fanart I'm seeing online, I'd have assumed that Okami was immensely succesful. =/


I think, if I understand correctly, it had something to do with not hitting the mainstream "hardcore" gamer set. Supposedly it appealed more to the people who wanted something a bit different - artists and writers and the like.

Shame. I woulda loved to see it on the Wii from what I've heard about it (many people say that would make the brushstrokes much easier).
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Wildbluesun
Posted: Sun Sep 16, 2007 8:50 pm Reply with quote
Joined: 12 Dec 2006 Posts: 4266 Location: London, Land of Tea and Top Hats
Ah. Seeing as I spend all my online time hangin' with artists (DA, SheezyArt, StoryWrite, and here), that must be why.
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Lyrak
Posted: Sun Sep 16, 2007 8:52 pm Reply with quote
Joined: 29 Jul 2007 Posts: 1139 Location: Some Ohio Cornfield
Wildbluesun wrote:
Ah. Seeing as I spend all my online time hangin' with artists (DA, SheezyArt, StoryWrite, and here), that must be why.


Same here, actually. lol
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Michael
Posted: Mon Sep 17, 2007 1:38 pm Reply with quote
Site Administrator Joined: 07 Jun 2002 Posts: 8065 Location: Gent, Belgium
Wildbluesun wrote:
From the vast amount of fanart I'm seeing online, I'd have assumed that Okami was immensely succesful. =/

But that's not exactly a litmus test. Confused

I think that only means that the people who liked it, liked it a lot. Which is often a property of a cult classic, not of a blockbuster.
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Michael
Posted: Mon Sep 17, 2007 1:40 pm Reply with quote
Site Administrator Joined: 07 Jun 2002 Posts: 8065 Location: Gent, Belgium
And because games like that cost so much money to make, they almost need to be blockbusters to make a return on investment. Which is a shame. And the reason why I would be in favour of raising the price of games.
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Lyrak
Posted: Mon Sep 17, 2007 4:50 pm Reply with quote
Joined: 29 Jul 2007 Posts: 1139 Location: Some Ohio Cornfield
Michael wrote:
And because games like that cost so much money to make, they almost need to be blockbusters to make a return on investment. Which is a shame. And the reason why I would be in favour of raising the price of games.


Unfortunately I already don't buy games because I can't afford them for the most part. :\ For those cult games too, you have to wonder how many people, like me, also have that problem... Kinda a damned if you do, damned if you don't issue, you know? x.x
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Michael
Posted: Mon Sep 17, 2007 8:37 pm Reply with quote
Site Administrator Joined: 07 Jun 2002 Posts: 8065 Location: Gent, Belgium
We can only hope that the technology will improve so that it becomes cheaper to develop games. And that games in general become a bit more diverse so that the market becomes larger.
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Lyrak
Posted: Tue Sep 18, 2007 2:28 am Reply with quote
Joined: 29 Jul 2007 Posts: 1139 Location: Some Ohio Cornfield
Michael wrote:
We can only hope that the technology will improve so that it becomes cheaper to develop games. And that games in general become a bit more diverse so that the market becomes larger.


Yes, cheaper technology=more money around to pay the poor little programmers. XD

MAN I wish that market would pick back up around here.... x.x It doesn't directly affect me, but indirectly. Wink Happier boyfriend=happier me. LOL And at least he isn't "overqualified" for the stuff he's applying for. *grumbleshred*

(Can we tell I'm a little angsty lately? LOL)
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Michael
Posted: Tue Sep 18, 2007 5:17 pm Reply with quote
Site Administrator Joined: 07 Jun 2002 Posts: 8065 Location: Gent, Belgium
Lyrak wrote:
Michael wrote:
We can only hope that the technology will improve so that it becomes cheaper to develop games. And that games in general become a bit more diverse so that the market becomes larger.

Yes, cheaper technology=more money around to pay the poor little programmers. XD

The technology is already relatively cheap. It's just too hard to use. And too weak to work well without extreme optimisation. It takes a lot of time and specialized skills. If the technology would be more powerful and more accessible, it would take less time to make a game. Labour is the biggest cost of game development.
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Lyrak
Posted: Tue Sep 18, 2007 5:54 pm Reply with quote
Joined: 29 Jul 2007 Posts: 1139 Location: Some Ohio Cornfield
Michael wrote:
Lyrak wrote:
Michael wrote:
We can only hope that the technology will improve so that it becomes cheaper to develop games. And that games in general become a bit more diverse so that the market becomes larger.

Yes, cheaper technology=more money around to pay the poor little programmers. XD

The technology is already relatively cheap. It's just too hard to use. And too weak to work well without extreme optimisation. It takes a lot of time and specialized skills. If the technology would be more powerful and more accessible, it would take less time to make a game. Labour is the biggest cost of game development.


As long as those programmers don't become obsolete. But then, I'm semi biased because our coding market sucks horribly right now. But then, if they'd stop shipping everything overseas just so they can pay 50 cents an hour, we might not have that problem... :\

(I've mentioned before, that's what my boyfriend does... dunno if he's ever done game type stuff since most of his example applications are more "practical", but he did do a mad libs thingy for the heck of it once.)
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Michael
Posted: Thu Sep 20, 2007 9:15 am Reply with quote
Site Administrator Joined: 07 Jun 2002 Posts: 8065 Location: Gent, Belgium
Lyrak wrote:
But then, if they'd stop shipping everything overseas just so they can pay 50 cents an hour, we might not have that problem... :\

Or if the cost of living became lower in the USA!... You can't really blame people for trying to find the cheapest solution. And, strangely perhaps, in our experience, there's very talented and skilled people in those "low wage" countries!

Whenever we want to work with an American, it hurts. They cost twice as much. Because the cost of living is high in the USA.
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Lyrak
Posted: Thu Sep 20, 2007 7:13 pm Reply with quote
Joined: 29 Jul 2007 Posts: 1139 Location: Some Ohio Cornfield
Michael wrote:
Because the cost of living is high in the USA.


Yeah..... that rather sucks too. x.x

"oh yay our economy is doing sooo great!"

Uh. yeah. Kay, half of us aren't working and half the ones who do still can't afford to live. Rock on.

(Crap... now I'm depressed again. x.x)
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Wildbluesun
Posted: Thu Sep 20, 2007 7:24 pm Reply with quote
Joined: 12 Dec 2006 Posts: 4266 Location: London, Land of Tea and Top Hats
When I told my cousin about Northern Rock like...dying, or whatever (fairly large bank that's on the verge of dying), she said "and all the Americans are laughing their arses off at us..."

The Americans have worse problems than the British when it comes to economy, at least for now. Waaaaay worse.

(How come "arses" is flagged in my British English spellchecker?)
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Lyrak
Posted: Sun Sep 23, 2007 1:55 am Reply with quote
Joined: 29 Jul 2007 Posts: 1139 Location: Some Ohio Cornfield
Wildbluesun wrote:
When I told my cousin about Northern Rock like...dying, or whatever (fairly large bank that's on the verge of dying), she said "and all the Americans are laughing their arses off at us..."

The Americans have worse problems than the British when it comes to economy, at least for now. Waaaaay worse.

(How come "arses" is flagged in my British English spellchecker?)


Oh, so it's not just me feeling like we do? lol

I think the problem (with the cost of living among other things), or part of it, is the whoel effect of the rich getting richer while the rest of us get poorer. The bigwigs want more and more to themselves, but they keep spending and spending and spending so things can still cost like, stupid amounts of money while normal people start getting more and more screwed.

And people here are so scared of anything socialist because they think it'll turn us all into commies or some crap like that. So we don't improve our public transportation, we don't get efficient and sensible social programs in place, and even if we did, in a few years some other windbag with a different agenda would ignore it and let it all crumble into a big waste while he or she focuses on their own pet project. So even those who don't hate the idea don't want to pay the taxes for the stuff because they know some idiot would screw it up somehow. >.<

So much of this country's systems need a giant kick in the pants. Not that I know how to fix it or anything, but that doesn't stop it from being ridiculous.
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Michael
Posted: Sun Sep 23, 2007 10:38 am Reply with quote
Site Administrator Joined: 07 Jun 2002 Posts: 8065 Location: Gent, Belgium
Isn't it an ideological problem, though? A conflict between personal freedom and solidarity? If I'm not mistaken, the US system is based on the former more than the latter. Ergo, as long as US citizens cling to their personal freedom, the system will not improve.
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