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< Design concepts ~ Animation Tips for Beginners? |
EternalWanderer |
Posted: Fri Jul 16, 2010 9:45 pm |
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Joined: 27 Jun 2010
Posts: 31
Location: 5th Circle of Hell, -666th floor, 13th torture chamber, left cell
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I'm not sure if this is the right forum/thread for this request, so if you know about a more appropriate one just redirect this topic to it.
My friend has been from long thinking about becoming something like an MMORPG or horror games designer. We share a fancy for art yet we have a very different style, which might be useful if one day we cooperate in the graphics making of... something. I'd also add we have quite some talent for our age.
The only problem is, we never actually worked with an animation program. I animated a few frames at Flash Professional CS4, but only worked with the simple animations that I could learn on my own (which aren't many: "window" masks uniting layers, bone animations, text transforming into other text/objects). So I only know the basics and I don't think he knows much more.
So I was wondering, could someone give me some simple tips about starting a spare time animation carreer? Specially beneath these doubts:
Is Flash CS4 the best for a beginner? If not, what should I try...? Pivot...?
Are there any useful tutorial sites or video lessons about how to use the program suggested to the question above? Usually the ones in the official websites are really confusing and completly not adequate to newbies.
Any other useful tips have thee for me? |
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Michael |
Posted: Tue Jul 27, 2010 10:16 pm |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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I'm a bit confused. You say you want to be game designers and then you ask questions about animation. The two are very different. |
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EternalWanderer |
Posted: Tue Jul 27, 2010 10:30 pm |
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Joined: 27 Jun 2010
Posts: 31
Location: 5th Circle of Hell, -666th floor, 13th torture chamber, left cell
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Ah right... I keep puzzling english terms Could you write a detailed definition of both jobs please? |
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Michael |
Posted: Tue Jul 27, 2010 11:22 pm |
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Site Administrator
Joined: 07 Jun 2002
Posts: 8065
Location: Gent, Belgium
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A game designer comes up with the idea for a game: the characters and the story, how to control the game, the goals, mechanics, puzzles, etc.
An animator creates the motions that a character (or other moving object) makes in a game. Usually these characters are made by another person, a modeler, and integrated into the game by a programmer. |
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EternalWanderer |
Posted: Wed Jul 28, 2010 8:24 pm |
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Joined: 27 Jun 2010
Posts: 31
Location: 5th Circle of Hell, -666th floor, 13th torture chamber, left cell
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I think it's clear now. Honestly we were only thinking about working in small projects... At least for now, we are only creating short animations, and I guess we imagined we would be taking all the roles, because we aren't exactly thinking about our future or about working with a team. It's just a hobbie. So... I'll keep the original questions about programming&animating. |
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